Plugins
Publish your plugins
Make a plugin or skill pack with Ducky, then publish it from UEFN Ducky: Settings → Ducky Account → your team → Plugins → Publish. A team release goes live for your team at once; a public one is checked by the UEFN Ducky team for malicious content and quality before it shows here, so everyone can install with confidence.
About this plugin
Model, sculpt, paint, rig, and animate assets inside UEFN-Ducky, by hand or with the agent: Fortnite 512-unit grid, editor fly camera, QWER tools, layers, nested groups, solid booleans, smooth subdivision and sculpt brushes, shape keys, smart UV unwrap, texture painting, blend materials with painted masks, biped and chain skeletons with painted weights and IK, clips you can generate, key, and scrub, and a Send that lands SM_ and SK_ meshes, AS_ clips, morph targets, and MI_ materials and can place them in the level.
License
See the repository LICENSE. Most Store plugins are open source; some are not. Always check this repo — do not assume MIT.
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Patch notes
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